So here’s my latest example of completed 3d work.



My final for 3d design (term 1) was to model an outdoor environment. I chose this one because I really loved the composition and placement of buildings… basically I found it very aesthetically pleasing. I pulled 2 all nighters to finish this project and all in all I’m very proud of it. I was hoping to maybe incorporate it into my final demo but I really don’t think it’ll fit into my theme very well.
This brings me to my next topic. Today we had our first Project Portfolio class of term 2 and we got to see a lot of student/professional demos, both good and bad, and we critiqued them. One BIG issue we came across was that composition is a HUGE part of making a good looking demo. Camera moves and even a really ’slick’ looking DVD case (totally go the extra mile on this one… it can only help) A lot of demos we saw today that had great models were brought down by tedious camera moves and bad angles/bad camera moves.
I had talked to multiple teachers about my final demo idea already… I wanted to do something with ballet/ gymnastics/ rhythmics because that’s what I’m interested in (took ballet since I was 4 until last year) and I thought it would be innovative since I keep being told not to do simple turnarounds so a dancer/ gymnast could be doing pirouettes, needle spins or illusion turns etc.
Mike Monks (3d Production teacher) said that the good thing was that not a lot of people have done it but if I was going for animation, the thing is that a company could just go to a local ballet company and borrow a professional dancer for motion capture. Now, I’m sure that I want to go for modeling rather than animation so now that’s no longer as big of a problem I suppose.
Adam Garland (3d Animation) helped me expand on my idea by bringing up that I could have my model in one of those jewelry boxes that plays music while the little doll spins inside and I thought that was brilliant!
Now from the time I spoke with Adam to the time I went to talk to Russel, I had come up with a couple more ideas… I decided to have the same model of the girl come up to the music box and close it then walk/look around her room. I wanted pictures of her in different poses for gymnastics and dance around the room to basically show how my model would pose. That way I would have a character model and an environment with lots of props. Then I was playing with the idea of having an explosion outside and she runs to the window to see a destroyed city street or maybe her blown up car.
Russel Heyman (program head/2d animation/ project portfolio) said that it was a pretty good concept although I should be a little bit wary of the ‘frilly/girly’ stuff because the industry is predominantly male. I would have to work extra hard to make people see past the frilly stuff and see the good modeling behind it. So… no Victorian/ rococo style bedroom (that’s ok, wasn’t really planning on that anyways) He presented me with the idea of having this take place during revolutionary Russia and brought up that I could take a look at a movie called Doctor Zhivago for reference.
-Sharon